![]() SIGE – Social Inclusion Through Gamification in education is the newly approved Erasmus+ KA204 Projects coordinated by ELA! The partnership will count on the engagement of 7 institutions all around Europe: Fundacja MODE (Poland), Primary school “Sveti Sava” (Serbia), CFIE de Ebro (Spain), Craft College (Croatia), Demetrius Association (Romania), The Comparative Research Network (Germany). The project partners will engage in exploring the educational potential of Gamification and game-based learning as an innovative instrument for enhancing active participation, engagement and inclusion in education and in society. The main objective of the project is to support the social inclusion of low skilled adults with a migrant background or belonging to a minority by contributing to the development and increase of a flexible blended gamified learning offer. To this end, the partnership will design a modular blended upskilling learning coursethat addresses the key competences in an innovative way and allows for the recognition of prior knowledge. The course will integrate game-based mechanics and game thinking to turn the learning process as a whole into a game as well as practical apps and tools to use games as part of the learning process. The project aims additionally to empower adult educators to use Gamification and game-based learning to deal with diversified groups and improve the quality of their teaching practice.
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